Assassin’s Creed 3: Over-logging was created using After Effects, Illustrator, Final Cut, and Soundtrack. Each scene was set up in After Effect’s 3D world and the characters were animated using After Effect’s the puppet tool.
SCREEN CAPTURES
Join Behance
Sign up or Sign into view personalized recommendations, follow creatives, and more.
or
Join Behance
Sign up or Sign in to view personalized recommendations, follow creatives, and more.
Assassin’s Creed 3: Overlogging is a short animated cartoon I wrote, directed, and animated. It is based off of the popular game created by Ubiso Read More